


- Darkstar one xbox 360 gameplay upgrade#
- Darkstar one xbox 360 gameplay full#
- Darkstar one xbox 360 gameplay Pc#
Having the directional pad as a sort of hotkey interface is useful but I would have liked some more customization. The controls are what I expected, left thumbstick for movement, right for propulsion, right trigger to fire etc. The gameplay does have side stories but most are irrelevant with no bearing on the character or story. I would have liked to have been able to move around the interior of the stations or even interact with different characters, but the focus seems to have been the somewhat linear story. Sure you can take a look at the outside universe but it a static point of view with no real merit. Spending time on the different space/trade stations is dumbed down to the point of being nothing more than a virtual PDA. Unfortunately, all of the missions are incredibly repetitive and while I enjoy taking down wave after wave of space pirates I feel no connection to the character or the game. Each of the missions fall into a few categories: escort, attack, information or delivery.
Darkstar one xbox 360 gameplay upgrade#
These in turn will allow you to upgrade the ?organics? of your ship?it seems that your ship will utilize these elements to increase its shields and weapon systems while allowing you to increase the capabilities of the purchased equipment.Īs far as the story goes?initially, that?s it?.there is really nothing else compelling you to delve deeper into the game. The Darkstar ship will allow you to identify these precious gems and by destroying the pirates or flying near the element you will acquire the artifacts. What is unique about this sequence is that from time to time you will come into star systems that have unique elements hidden in various areas or carried by nefarious pirates. All of these elements are provided to both move the game forward and to provide upgrades to your ships equipment, which in turn allows you to take on greater tasks where you earn more credits you get the picture here I?m sure. The RPG elements are relatively straight forward you buy stuff, you sell it for more?.you kill pirates, you gain credits?you complete tasks, you gain more credits. So instead of feeling propelled to pursue this new threat I was often dreading some cutscenes as they offered seemingly irrelevant information. While it quickly becomes evident that the ship is the star of the show and that solving the murder of Kayron?s father is the primary objective, the side mission of confronting of the invading alien species is introduced through ?news? snippets that should be intriguing but instead are presented through brief and intruding captions that are removed from much of the current gameplay.
Darkstar one xbox 360 gameplay full#
The story continues to outline the relevance of the new ship (the Darkstar One) in that it is the creation of Kayron?s murdered father and that Kayron is to use the ship to its full potential while utilizing its many unique capabilities. We then switch to a very lackluster cinematic that introduces us to our hero Kayron Jarvis, while a new starship docks into the space station. In the game?s opening we are given a very nice cinematic that suggests that a new alien race is ?invading the known galaxies causing all sorts of rifts and havoc along the way. Taking the helm from the original titles developer is a bold move even for experienced studios but while not a perfect title, Kalypso does manage to deliver a simplified RPG experience. Since their inception in 2006 they have grown to offices in the UK and the US and are well poised to continue expanding as they further develop titles across various platforms. In the few weeks leading up to the release of Darkstar One: Broken Alliance I found myself further intrigued as previews and visuals started to hit many gaming sites.ĭarkstar One: Broken Alliance is developed by Kalypso Media out of Germany and joins other notable titles such as Tropico 3 on the Xbox 360 from this as yet, low key team.
Darkstar one xbox 360 gameplay Pc#
As the release date approached I became aware of the initial PC offering back in 2006 while the original title lacked strong visuals, its compelling story seemed to entice a few reviewers. X-Wing meets Knights of the Old Republic and I even began to think of when I could set time aside to play (2:00 ? 2:15 am). I envisioned it as a sort of Tie Fighter vs. KOTOR is the exception I did play through the titles on the PC and found myself planning game time?being a Star Wars based Role Playing Game presented its own merits for me.Īll things considered when I heard about Darkstar One: Broken Alliance I was intrigued at the possibility of a Space Sim RPG. Sure, I?ve spent time in the KOTOR universe and I?ve tried to engage myself in other titles but traditionally, I?ve never felt the connection that is required to properly enjoy most RPG?s. I?ve never really been able to dedicate the time necessary to be a true RPG fan.
